We looked at the stats for Zero and realised that only a small fraction of our players ever played local co-op.Īs a small team, we take a “guerilla” approach to game development: we understand that we are small and we have to be smart about how we allocate our resources. On top of that, local co-op makes the entire development more difficult: networking code, matchmaking, screen design, and much more. It would also take a toll on interface design. It comes down to gameplay: we wanted to do things with the combat design of Legend that would play horribly bad on split-screen. But we made that decision, and we are confident that it’s the best one for the game. It was a very difficult decision to have only Online co-op. Last updated: Octo05:54ĭo Alpha and Beta keys count towards the final released game? Making a “quick cash” is not how we work. We think that’s not honest, it’s a “bait-and-switch”.Įven if it hurts us in the short term, we are commited to being honest and transparent. Then, in 2019, we would make it Free-to-Play. We could have done as every other company does, and said the game was Premium. Relic Hunters Legend will be handled with care, we will never exploit our fans, and the only thing we demand from you is that you enjoy our game and each other’s company in a healthy and responsible way. Communication is key in a relationship, and we want our relationship with you to be long-term. – We will always be transparent about our intentions, about how our microtransactions work, and why. – If you are anxious about deciding how much to spend, there will be a “Premium” option that is balanced to be the optimal experience, with a steady stream of premium currency – don’t stress about enjoying the game, that’s our job! You are all Hunters, money won’t change that. – There will be options for everyone: those who spend a little, those who spend a lot, and those who spend nothing. – Everything in the game will be achievable by players who don’t spend money. – There will be absolutely no “Pay-to-Win” or “Pay Wall”. Fun and making players happy always comes first. You can read it here: īy backing us, you get to play as soon as possible and help us shape the game into something you like. That’s not a question! But I’ll do my best.
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